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- Changes to APilot_0304
- ======================
-
-
-
- Changes to APilot_2203
- ======================
-
- Files changed:
- serial.h
- serial.c
-
- These handle the serial stuff and communicating
- with the other player...
-
- ------------------------------------------------
- main.c
- main_protos.h
-
- o Fixed some bugs in main.c regarding missing
- screen size arguments in OpenScreenTags..
-
- o Added some code to the main loop for 2 player stuff.
-
- ------------------------------------------------
- prefs.c
- prefs.h
- prefs_protos.h
-
- o Moved files cmdline* -> prefs*
- o Function cmdline renamed to set_prefs.
- o struct _UserPrefs native_mode changed from int -> BOOL.
- o Implemented 2.x argument handling in prefs.c.
- o Added some stuff to UserPrefs.
-
- -------------------------------------------------
- lists.c
- lists_protos.h
-
- o Changed get_base to also set the owner of the base.
- -------------------------------------------------
- common.h
-
- o Added 'BOOL host' to World struct.
- o Added remote_ship to World struct.
- -------------------------------------------------
- collision.c
-
- o Changed some code to take into account the remote player
- when playing 2 player game. Ie. the game won't calculate
- point2player collisions for the remote player because
- that will be handled on the other machine.
- -------------------------------------------------
-
- - Added a few #ifdef DYN_SCR in main.c and prefs.c and
- removed some other #ifdefs :)
-
-
- Plus other changes..eek..
-
-